CD Projekt RED Finally Graces PC Gamers with the Hugely Anticipated 1.07 Patch for The Witcher 3
CD Projekt Red has released the hugely anticipated 1.07 patch for the PC version of The Witcher iii: Wild Hunt. The patch weighs in at around 5.1GB, a rather minor size compared to the panel version of the patch which took a whopping 7GB. Although this is partly considering the PC received the previous 1.06 update, which the consoles did not. Steam users will have to manually check for the update, while GOG owners of the game will have to download the ii parts from their account.
The Witcher 3 patch 1.07 on PC weighs in at around five.1GB
The Witcher three: Wild Hunt – Patch ane.07 Changelog:
- Introduces an culling motility style for Geralt. To enable, go to the Gameplay\Motion Response submenu.
- Fixes a rare issue where the histrion'southward equus caballus would not fall to the footing properly.
- Fixes a rare issue where the player could be locked into the aiming blitheness if hitting while throwing a bomb on horseback.
- Fixes a rare issue with an space loading screen in the Ladies of the Woods quest.
Includes a diverseness of collision fixes. - Fixes an issue where Wild Chase warriors would remain present fifty-fifty later on the thespian completed the primary storyline.
- Fixes an effect where players could repeatedly buy foreign currency from a loan shark and sell information technology at the Vivaldi Bank.
- Fixes an exploit whereby players could loot gold from a single chest more once.
- Fixes an issue whereby some skills were not properly removed subsequently the player used the Potion of Clearance.
- Fixes an issue with target locking, which should now be more responsive.
- Introduces a number of changes in selected game-world areas to prevent players from unexpectedly progressing quests or leaving the playable area past climbing sure elements of the landscape.
- Fixes an issue where sometimes players could not utilize Signs afterward reaching Skellige for the starting time time.
- Fixes an outcome where damage from certain sources was incorrectly calculated.
- Fixes an issue where the durability of alternative weapons did not driblet every bit intended.
- Fixes an issue where the game would remain in wearisome motion if the role player had used manual targeting.
- Fixes an issue whereby meditation could exist blocked by certain quests.
- Fixes an event where Stamina did not always regenerate properly.
- Fixes an effect where Geralt's statistics could be multiplied if the histrion stood in a Dimeritium bomb deject while the Cluster skill was activated.
- Introduces a number of fixes, improvements and clarifications in the map-pins and objectives for multiple quests.
- Fixes an effect where in certain circumstances gravity ceased to apply to the player'southward horse.
- Adds a stash for actor convenience. Players can now store boodle in their stash, admission to which is available in unlike parts of the world. Stash locations are marked on the map.
- Fixes an issue whereby the player'due south horse would often stop abruptly before bridges or other narrow passages.
- Fixes an outcome whereby encumbrance was not updating correctly, resulting in players beingness overburdened where in fact they were not.
- Fixes a rare result where players were unable to choose different Signs.
- Fixes an upshot where the thespian was sometimes unable to arts and crafts glyphs.
- Fixes an issue where not all merchants would accept junk loot.
- All crafting components and alchemy ingredients at present weigh nothing.
- Fixes an issue where certain armor/hairstyle combinations interacted incorrectly.
- Fixes an consequence where instances of the Quen Sign would occasionally outburst during dialogue scenes.
- Fixes a rare issue where the actor could not play gwent with Madame Serenity at the Passiflora.
- The Zoltan gwent card should at present always be present beneath the Hanged Human's Tree if the thespian does not win it before in White Orchard.
- Fixes a rare issue where players could non talk to, or play gwent with, the innkeeper at the Inn at the Crossroads.
- Includes a number of wording and spelling fixes in multiple localized versions.
- Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and at that place should exist an overall improvement in the speed with which game assets are loaded. Streaming system improvements should exist virtually noticeable on consoles and systems with non-SSD drives.
- Improves functioning in the swamps of the No Homo'south Land region.
- Fixes an issue whereby the presence of fog could adversely impact game performance.
- Optimizes various FX which should result in improved functioning during the Battle of Kaer Morhen quest.
- Introduces a number of optimizations that improve overall performance throughout the game.
- Improves overall game performance.
- Fixes an issue where Keira's magic bubble could adversely affect performance.
- Fixes an upshot whereby the mouse cursor would remain visible during in-game video playback.
- Adds a warning if the user runs out of disk space and wants to crate a new game save.
- Fixes an issue whereby Colorblind mode was non properly saved.
- Fixes an upshot whereby Zoltan would sometimes appear in the incorrect location later the Novigrad, Closed City quest.
- Fixes an issue during the Last Wish quest whereby Geralt would continue his conversation with Yennefer after they parted.
- Fixes an result where two simultaneous instances of some characters would announced in a scene in the Broken Flowers quest.
- Fixes an outcome whereby some objectives were non available to the player and would exist automatically failed during the Battle of Kaer Morhen quest..
- Fixes an issue where in certain circumstances Lambert did not board the boat during the Final Trial quest.
- Fixes an issue where in sure circumstances Madame Serenity was improperly placed during the Deadly Plot quest.
- Fixes an issue where the Fake Papers quest would be failed if the player did not mention that ane of the brothers was dead.
- Fixes an upshot whereby players would sometimes be unable to start the final horse race, The Heroes' Pursuits: For the Goddess' Glory! in Skellige.
- Fixes an issue where unintended objects were present in Novigrad after the Battle of Kaer Morhen quest.
- Fixes an event where a progression suspension could occur if Geralt was knocked out by guards while following the Encarmine Businesswoman during the Family Matters quest.
- Fixes an upshot where players were sometimes unable to interact with a torch in the Go Junior quest.
- Fixes an issue where players could sometimes experience an infinite loading screen during the Iron Maiden quest.
- Fixes an event where in certain circumstances players could encounter a blocker during the Contract: The Apiarian Phantom quest. Players who have encountered this bug need to backtrack to the frozen hive and examine the footprints around it again.
- Fixes an event whereby the player could get locked inside a room during the Through Time and Space quest.
- Fixes an issue where on rare occasions players were unable to progress the game later the Get Junior quest, specifically upon reaching Vernon Roche'south camp.
- Fixes an upshot whereby purchasing wine during the It Takes Three to Tango quest would not always progress the quest properly.
- Fixes an issue where the In Wolf's Clothing quest did not progress properly later on the thespian read Morkvarg'southward journal.
- Fixes an effect where on some rare occasions players were unable to collaborate with the Wild Hunt soldier'southward torso during the Echoes of the By quest.
- Fixes an issue whereby Keira would not always properly utilise the portal during the For the Advancement of Learning quest if asked to become to Kaer Morhen.
- Fixes an issue where the Scoia'tael from Novigrad was not ever bachelor to play in the Gwent quest.
- Fixes an issue where the player could get blocked inside a cellar during the Rex'due south Gambit quest.
- Fixes an result where in certain situations the player was unable to find Triss during the Final Preparations quest.
- Fixes an upshot where occasionally the Kingfisher tavern was left without an innkeeper after the Now or Never quest.
- Fixes an consequence where Yennefer was not spawned in Oxenfurt during the Great Escape quest.
- Fixes a rare issue where Captain Wolverstone was not at the Gilded Sturgeon when intended.
- Fixes a rare issue where the bodyguards in the Reason of State quest were not hostile.
- Fixes a rare issue where the griffin would not always appear in the Contract: The Fauna from the Oxenfurt Wood quest.
- Fixes an consequence where the wyvern would not appear in the Contract: Phantom of the Trade Road quest.
- Fixes an event with enlisting Sukrus from Skellige to exist Hattori's bodyguard in the Of Swords and Dumplings quest.
- Fixes a rare event whereby the visions in the Echoes of the Past quest were not displayed.
The Contract: Devil by the Well quest no longer counts towards the Geralt: The Professional person achievement. - Fixes a rare event when the player could not speak with Lambert at Kaer Morhen during the Final Trial quest.
- Fixes a rare issue where players could not always complete the Hey, You Wanna Look at my Stuff? quest.
- Fixes an upshot where players were sometimes unable to summon a equus caballus afterwards the Fencing Lessons quest.
- Fixes an issue where in the Scavenger Hunt: Viper School Gear quest the gate to the mausoleum was locked.
- Fixes an issue where players could not use Signs or swords later the fistfight at the Rosemary and Thyme during the Broken Flowers quest.
- Fixes a rare issue whereby players could not examine the source of interference during the Disturbance quest.
- Fixes an issue with the Dirty Funds quest.
- Fixes a rare issue with a loading screen in the Contract: The Phantom of Eldberg quest.
- Fixes a issue with a loading screen at Aeramas' residence during the Of Dairy and Darkness quest.
- Fixes an effect where quest givers for the Deadly Delights and Jenny o' the Woods contracts would disappear.
- Introduces a number of improvements to overall game stability.
- Fixes an issue where the Potion of Clearance would pop into the quick slot if the histrion ran out of food.
- Adds a Books tab to the Inventory panel.
- Introduces a number of additional loading screen hints.
- Introduces a pinning feature for formulae and diagrams. Ingredients and components for pinned formulae/diagrams are highlighted in the store view. This should greatly facilitate the buy of currently needed elements.
- Introduces a feature whereby currently equipped items are highlighted in the Repair panel, facilitating prioritization of items needing repair.
- Adds a feature whereby read and unread books are marked differently in the Inventory panel.
- The list of all available DLC packages is now displayed in the Main Menu/Options/Downloadable Content submenu for better clarity.
We will bring you any new information on The Witcher 3 every bit shortly every bit information technology becomes available.
Source: https://wccftech.com/cd-projekt-red-finally-graces-pc-gamers-hugely-anticipated-107-patch-witcher-3/
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